Gradient Color Leaves
Added some code so that the gradient can now be offset from world space origin, and also any… Continue Reading
Added some code so that the gradient can now be offset from world space origin, and also any… Continue Reading
Spent all of last night trying to write a transparent gradient shader, and learned a lot about Unity… Continue Reading
Worked on a bunch of new puzzles involving beams that change the colors of the cubes. Having spent… Continue Reading
Getting back into working on beams that change the color of cubes. Interestingly enough, this is the mechanic… Continue Reading
Got around to working on the design of the start screen. Here’s a comparison of the first go… Continue Reading
Was planning to spend the day optimizing, but instead ended up taking the whole day to implement a… Continue Reading
Finished rebuilding World 1. It definitely needs some serious optimization. In the Unity editor, it seems to be… Continue Reading
I am beyond stoked to announce that RELATIVITY is now being backed by Indie Fund! This really is a… Continue Reading
Rebuilding of World 1 continues. Almost done! It’s 90% there. Also, BIG NEWS tomorrow!
Most of the day was spent refactoring code. Got buttons and multiple square switch system working now: Some… Continue Reading