Menger Sponge
Started playing around with generating a menger sponge because I wanted to see what it would look like.… Continue Reading
Started playing around with generating a menger sponge because I wanted to see what it would look like.… Continue Reading
Playing around with using a fractal generating script in Unity with the ProBuilder API. The reason for using… Continue Reading
Worked on some repeated architecture levels. These were in previous version of the game. I’ve recreated them in… Continue Reading
For about the past week, there had been this really annoying bug – whenever the game was running… Continue Reading
I went to Sigma Play this past weekend. It’s a game design conference in Bloomington, IN. I was giving a… Continue Reading
I streamed for the first time yesterday! Did some level design and showed a bit of the framework… Continue Reading
Spent much of today struggling with the Unity 5 UI. Man, I just can’t wrap myself around it.… Continue Reading
Worked on UI today, specifically button prompts that pop up. Going to go with a mostly minimalist approach… Continue Reading
It’s definitely been difficult getting back into the swing of things after getting back from Toronto. I’ve started… Continue Reading
Went back to Toronto this past weekend. There were a few things going on: Toronto Comic Arts Festival,… Continue Reading