Interlockable Design
Trying to work out designs for the interlockables: I think a gradient base works really well. It needs… Continue Reading
Trying to work out designs for the interlockables: I think a gradient base works really well. It needs… Continue Reading
Started working on orthographic projection edge detection. Here were the first few passes. The lines are too thick:… Continue Reading
Just realized I can make these in other colors as well!!!
Switching player camera to orthographic, my edge detection shader created a beautiful glitch effect:
Working on new designs for Interlockables. As you can see, I am obviously a professional
Long devlog post. Been quite busy these days, so not as easy to find time between development, streaming,… Continue Reading
The following is a guest post by Chris Wade. Originally posted on the TIGForums Devlog. Hi all! I’m… Continue Reading
Past few days have been insanely busy, especially with the stream schedule, and just a ton of new… Continue Reading
Continuing to work on this giant tower level. Filling in the details, and finally got the (almost) right… Continue Reading
Wow… just wow… When I saw this posted yesterday, I was pretty much speechless. I’ve been posting on this devlog… Continue Reading