Title screen in Manifold Garden now changes based on player progress throughout the game.
Wanted this feature for years. Finally added it.
The code is still super messy, and I’ll probably want to clean it up soon before it gets to be unmanageable.
The hardest part here is making the title screens scenes as they don’t use the usual scene optimization process, so there’s a lot of manual work involved.
Lots of progress done on saving / loading system.
Super busy of late.
Anyway, finally got a basic version of the intro, loading screen, quit + fade to start screen going:
This stuff takes way longer than you’d expect. So much effort for these tiny details, but they really do contribute to the overall impression.
Manifold Garden now has a working version of every system in the game.
Still a lot of work left to do, but this is a major milestone.
That is all.
I got the exit looking smoother!
Still needs polish and optimization work, but it’s looking pretty sweet so far.
The last major mechanic to be implemented.
I’ve had this idea since November 2014, and finally getting around to implementing it.
Here are some gifs showing progress over several days: