Orthographic Edge Detection

Started working on orthographic projection edge detection.

Here were the first few passes. The lines are too thick:

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Glitchy effect due to my other edge detection shader not working well with orthographic camera, but still really cool looking!

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You merely adopted the madness. I was born in it, molded by it:

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Playing around with adding background color:

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Getting close:

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This geometry above is probably too bland and repetitive. But the lines are getting there.

Stepwell level, still a bit glitchy:

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Future poster?

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Development Update – Bit Bash & Postcard

I showed Relativity at Bit Bash yesterday, and had a really positive response! I’m still too exhausted to write up too much about it, but do a more detailed post sometime next week.

Also, earlier today, I came up with this idea for a postcard, and was so excited about it, and proceeded to spend the next few hours putting it together.

relativity_greetings_from_postcard_retro

Development Update – Poster Readability

Earlier, I showed the poster designs to TrinketEric (who’s actually the artist on the beautiful Battle Chef Brigade, which just recently got a devloghere that you should all follow!) and he suggested a simple way to improve readability would be to have a very faint semitransparent fill inside the outline, using the off-white color in the background.

Just tried it now, and it works beautifully! Check it out:

poster_readable_01 poster_readable_02 poster_readable_03