Work-in-progress Level
A screenshot from one of the levels I’m currently working on.
A screenshot from one of the levels I’m currently working on.
I’ve started several rounds of playtesting, and the feedback so far has been pretty promising. After each playtest… Continue Reading
While Unity’s default FPS Character Controller is very good, it does have a few shortcomings, such as being unable to… Continue Reading
Not sure if this will be in the final version yet, but drew up this space today as… Continue Reading
Things are starting to look a little more interesting…
Finally starting to put together a rough cut of how one level progresses to another. Still searching for… Continue Reading
Finally got around to setting up version control using git for the project. Also added some sound effects… Continue Reading
I am going to take a break from development of my game, titled Relativity, for the next few… Continue Reading
I’ve spent the last few weeks working with the Kinect to do some 3D skeleton tracking for an… Continue Reading
Pleased to announce the release of a new project: The Collabowriters, an experiment in creating a crowdsourced novel.… Continue Reading