Orthographic Edge Detection
Started working on orthographic projection edge detection. Here were the first few passes. The lines are too thick:… Continue Reading
Started working on orthographic projection edge detection. Here were the first few passes. The lines are too thick:… Continue Reading
4th Best Devlog of 2014 RELATIVITY DevLog came in 4th place and got a mention in this year’s Best… Continue Reading
Yesterday, I decided to revisit the topic of edge-detection again. I was reading through the devlog of Lucas… Continue Reading
I finally got my edge-detection shader to work on render textures! This took a really long time to… Continue Reading
One of the things I’ve decided to focus on these past few days is to refine the look… Continue Reading
Yesterday, I experimented with a couple of other grid textures. In approaching this, I wanted there to be… Continue Reading