Manifold Garden 3 Year Development Anniversary
3 years sure makes a big difference. Life Took Thursday off for thanksgiving. Did not working on Manifold… Continue Reading
3 years sure makes a big difference. Life Took Thursday off for thanksgiving. Did not working on Manifold… Continue Reading
If you rotate any part of the tree and then apply mesh merge, you end up with floating… Continue Reading
Trees are a pretty important part of the core gameplay system of Manifold Garden. After all, trees are… Continue Reading
Back from TwitchCon. Very eye opening experience. Will write about it some more soon. In the meantime, here’s… Continue Reading
Been really busy the past several weeks, getting ready for name change announcement, and a ton of stuff… Continue Reading
It has been a while since the last update. I think this may actually be the longest gap… Continue Reading
The last few days have been spent trying to work out the design of the interlockables. It was… Continue Reading
Started working on orthographic projection edge detection. Here were the first few passes. The lines are too thick:… Continue Reading
Just realized I can make these in other colors as well!!!
Switching player camera to orthographic, my edge detection shader created a beautiful glitch effect: