Kill Screen Fest, E3 Prep, and Weird Build Bugs
The third development update video is now up! Kill Screen Fest his past weekend, I went to NYC… Continue Reading
The third development update video is now up! Kill Screen Fest his past weekend, I went to NYC… Continue Reading
I’ve decided to start doing weekly video updates on Manifold Garden’s development. Here is the first one: Let… Continue Reading
Super stoked to share that a new programmer is joining the team! Everyone say Hello to Tom Huffman! I’ve… Continue Reading
itch.io refinery Itch.io has just announced the itch.io refinery, a customizable system of tools for developers to distribute beta… Continue Reading
Did some more tweaks with the volumetric lights. They’ll definitely need some custom work with the code in… Continue Reading
Indiecade East Feedback I just got back from New York City. Manifold Garden was showing at Indiecade East,… Continue Reading
Some windows in the latest level:
GDC is going to be really busy for me this year. I’ll be giving a talk for the… Continue Reading
David fixed the issue with the floating branches when you merge the tree. Mostly it had to do… Continue Reading
If you rotate any part of the tree and then apply mesh merge, you end up with floating… Continue Reading