Started working on orthographic projection edge detection.
Here were the first few passes. The lines are too thick:
Glitchy effect due to my other edge detection shader not working well with orthographic camera, but still really cool looking!
You merely adopted the madness. I was born in it, molded by it:
Playing around with adding background color:
This geometry above is probably too bland and repetitive. But the lines are getting there.
Stepwell level, still a bit glitchy: