Orthographic Edge Detection

Started working on orthographic projection edge detection.

Here were the first few passes. The lines are too thick:

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Glitchy effect due to my other edge detection shader not working well with orthographic camera, but still really cool looking!

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You merely adopted the madness. I was born in it, molded by it:

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Playing around with adding background color:

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Getting close:

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This geometry above is probably too bland and repetitive. But the lines are getting there.

Stepwell level, still a bit glitchy:

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Future poster?

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