Group Critique Session Post-Mortem
Yesterday I participated in a group critique session with several other Chicago-based game designers. It was incredibly helpful… Continue Reading
Yesterday I participated in a group critique session with several other Chicago-based game designers. It was incredibly helpful… Continue Reading
After I got back to Chicago from Toronto, I had another event I was showing Relativity at (last… Continue Reading
Day 2 – Pop-up Arcade Saturday was the second day of Gamercamp and the first day of the… Continue Reading
After IndieCade was over, I had only one day in Chicago before I had to travel again, this… Continue Reading
IndieCade Day 3 / Closing Reception Sunday was the final day of IndieCade. I had seen most of… Continue Reading
IndieCade Day 2 – Night Games Most of the day time activities for IndieCade on the second day… Continue Reading
IndieCade Day 1 Much of IndieCade takes places outdoors. There are 5 locations: IndieCade Village, Fire Station One,… Continue Reading
Ok, this is the last part of this post-mortem. I just want to go over a few thoughts… Continue Reading
September 18th – Business Day 1 The Tokyo Game Show takes place over 4 days. The first 2… Continue Reading
I exhibited Relativity in the Indie MEGABOOTH earlier this month at PAX East. I was part of the… Continue Reading