Back in Chicago. Twitch Partnership. New Level.
Back from Taiwan. There is so much that I want to update here, but I’ve been incredibly busy.… Continue Reading
Back from Taiwan. There is so much that I want to update here, but I’ve been incredibly busy.… Continue Reading
I’m getting on to a flight to San Francisco for PSX in just a few hours. Played through… Continue Reading
Background For the past 2 months, I’ve been focusing on game feel in RELATIVITY, trying to get the… Continue Reading
Started to cut together a video as part of my submission for the Experimental Gameplay Workshop at GDC.… Continue Reading
World 2 World 2 (working title for the level) is now feature-complete. It’s pretty buggy, but it is… Continue Reading
Working on creating new level. Feels great to be back doing content creation and designing puzzles based on… Continue Reading
It’s been a while since I’ve last posted here. A lot has been going on. PlayStation Experience will… Continue Reading
I just realized that because I’ve been working on game feel mostly for the past little while, I… Continue Reading
Been really busy working on new content for the game, and preparing for more playtest sessions, so haven’t… Continue Reading
Got world-wrapping working in all six gravity directions! Also, added terminal velocity so that the player can’t keep… Continue Reading