Gravity Shift Effect
Created a shader to spice up the gravity shifting effect in Relativity. check out the improvements: New Version:… Continue Reading
Created a shader to spice up the gravity shifting effect in Relativity. check out the improvements: New Version:… Continue Reading
This is a continuation of a series of posts on shaders: Part 1, Part 2. In the previous… Continue Reading
This post is a continuation of an earlier post: Unity Shaders – Depth and Normal Textures (Part 1).… Continue Reading
This is Part 1 of a 3 part series on working with depth and normal textures in Unity.… Continue Reading
I’m starting to work on making Relativity look good, and that basically translates to writing shaders. It was… Continue Reading