Tools Programming – Tree Generator
Trees are a pretty important part of the core gameplay system of Manifold Garden. After all, trees are… Continue Reading
Trees are a pretty important part of the core gameplay system of Manifold Garden. After all, trees are… Continue Reading
There are A LOT of staircases in Manifold Garden. In fact, some levels consist entirely of staircases: It… Continue Reading
Finally got the tree generator algorithm down! The tool is still not fully complete. We still need to… Continue Reading
Got a lot done today on the tool. It now works from within an editor window instead of… Continue Reading
Made good progress on the line drawer tool today. Mostly this consisted of ripping out the relevant parts… Continue Reading
Long day of diving into Unity editor scripting. Not as productive as I would have liked, but finally… Continue Reading
One stream of water is an entire mesh, and it’s redrawn every frame. Played around with drawing meshes… Continue Reading
Really great news today! I just found out that RELATIVITY is featured in the showcase on the official Unity3D… Continue Reading
Spent the last two days getting the game ready to demo at Indy Pop Con in Indianapolis this… Continue Reading
For the past few days, I have been struggling a lot with optimization problems in the game. I’d… Continue Reading