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Alternative Control Configurations

After several requests from playtesters at conventions, I’ve finally gotten around to adding new control schemes.

Up until now, this was the only control configuration:

WASD – move
Mouse – look around
E – pick up / drop / interact
Space bar – rotate

I’ve added the ability to use mouse clicks, so now:

Left Mouse Button – pick up / drop / interact
Right Mouse Button – rotate

I tried it with LMB to rotate, but the problem there is that you’re more likely to press LMB by accident. If you accidentally rotate when trying to pick up an object, it can be kind of annoying, as it can screw up the puzzle solving process a bit. However, if you accidentally try to pick up an object when you want to rotate, nothing happens, so it’s not a big deal. I therefore decided to go with this as the default mouse click control scheme.

Since I had also witnessed some non-PC gamers struggle with using mouse and keyboard setup to play the game, I decided to go ahead and add controller support as well.

I’m using an XBox 360 controller. Here’s the setup:

Left Analog Stick – Move
Right Analog Stick – Look around
RT/LT – rotate
A – pick up / drop / interact

I’ll definitely need to test these configurations in the coming weeks, and of course, in the final release, there will be an option to map the keys however you please. In the meantime, I think this will make the game more accessible to playtesters during development.

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