Development Update – Bilingual UI Continued
Continued to work on bilingual UI throughout the day. Not super happy with the layout, but I… Continue Reading
Continued to work on bilingual UI throughout the day. Not super happy with the layout, but I… Continue Reading
Starting the Japanese localization process today! I think I will make everything bilingual for now, instead of requiring… Continue Reading
I showed Relativity at Bit Bash yesterday, and had a really positive response! I’m still too exhausted to… Continue Reading
I’m getting ready for the Tokyo Game Show in less than 2 weeks! Here’s a design for the… Continue Reading
Decided it was finally time to redo the UI in the game. The start menu, while functional, was… Continue Reading
Earlier, I showed the poster designs to TrinketEric (who’s actually the artist on the beautiful Battle Chef Brigade, which just recently… Continue Reading
As with anything in the game, the posters have to come in a set of six, one for… Continue Reading
Playing around with some poster ideas: I think I like the first one the best. Seems to… Continue Reading
Spent the day working with shaders to try to get the hand-drawn pencil sketch look. Still needs a… Continue Reading
Hey all! I was in Vancouver last week showing Relativity at SIGGRAPH as part of the MIX Showcase.… Continue Reading