Development Update – IndieCade East
I want to share some super exciting news. As mentioned in my last update, I’m currently in NYC… Continue Reading
I want to share some super exciting news. As mentioned in my last update, I’m currently in NYC… Continue Reading
The last few days have been pretty intense as I’ve been working to get a playable demo ready… Continue Reading
IndieCade East So, I have some pretty exciting news. I learned a few days ago that I’ll be… Continue Reading
I started working on how to teleport objects across while the player is carrying them. It turned out… Continue Reading
Portals are about 75% finished. Most of the basic functions are now in place. I figured out how… Continue Reading
Haven’t been posting here as frequently. Mostly been dealing with lots of technical challenges – rewriting various systems… Continue Reading
It’s 1:30 in the morning, but I finally got portals to work! It’s not perfect. There are a… Continue Reading
The checkpoint/progress saving system is almost done. Made several improvements over the weekend, and also cleaned up the… Continue Reading
The last 2 days have confirmed my theory that it’s the most trivial parts of a game that… Continue Reading
I should say in advance that there’s a lot of rambling in this devlog post. Mostly just trying… Continue Reading