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Orthographic Edge Detection

Started working on orthographic projection edge detection.

Here were the first few passes. The lines are too thick:

1 2

3

Glitchy effect due to my other edge detection shader not working well with orthographic camera, but still really cool looking!

4

5

You merely adopted the madness. I was born in it, molded by it:

6 7 8 9

Playing around with adding background color:

10

Getting close:

13 12 11

This geometry above is probably too bland and repetitive. But the lines are getting there.

Stepwell level, still a bit glitchy:

14

Future poster?

15

One Comment

  1. Hello! I’ve been following your blog posts about this outline shader and it looks awesome! Is there a way you can share it somehow? I’m having struggles with unity’s default edge detection script, it looks blatantly ugly and this one is very similar to what I want to archieve. Care to share? 🙂

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