I went to Sigma Play this past weekend. It’s a game design conference in Bloomington, IN.
I was giving a talk about the design of Relativity, and the infinite architecture that exists in the game.
Below are some pictures.
Welcome to Bloomington:
On Friday night, a keynote speech by Bernie De Koven
After Bernie’s keynote, it was time for game demos:
Stacks on Stacks on Stacks:
Really intense discussion about a board game:
Hanging out afterwards, which of course turned into more game demoing:
Jen Helm speaking on Saturday about educational games:
The conference ended with a session of social games led by Bernie De Koven at WonderLab, a science museum in Bloomginton:
All in all, a really fun weekend for me. Bloomington has a very cool game dev community.