I went to Sigma Play this past weekend. It’s a game design conference in Bloomington, IN.
I was giving a talk about the design of Relativity, and the infinite architecture that exists in the game.
Below are some pictures.
Welcome to Bloomington:

On Friday night, a keynote speech by Bernie De Koven

After Bernie’s keynote, it was time for game demos:

Stacks on Stacks on Stacks:

Really intense discussion about a board game:

Hanging out afterwards, which of course turned into more game demoing: 
Jen Helm speaking on Saturday about educational games:

The conference ended with a session of social games led by Bernie De Koven at WonderLab, a science museum in Bloomginton: 
All in all, a really fun weekend for me. Bloomington has a very cool game dev community.