Happy Thanksgiving
Happy Thanksgiving, friends! I think I’m finally getting the hang of lightmapping in Unity. It really makes a… Continue Reading
Happy Thanksgiving, friends! I think I’m finally getting the hang of lightmapping in Unity. It really makes a… Continue Reading
It’s been a busy, but very productive week for development. Here are some new screenshots!
It’s Saturday again! Here’s a new set of screenshots of more work-in-progress. This past week, I’ve been prototyping… Continue Reading
It’s been a while since the last update. I’ve been busy at work re-designing levels and trying out… Continue Reading
First time participating in Screenshot Saturday. Excited to show off some of the new changes and improvements:
I’ve started several rounds of playtesting, and the feedback so far has been pretty promising. After each playtest… Continue Reading
Finally starting to put together a rough cut of how one level progresses to another. Still searching for… Continue Reading
Finally got around to setting up version control using git for the project. Also added some sound effects… Continue Reading
I’ve decided to finally start a development blog for the game I’m working on. There are two main… Continue Reading