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Development Update – Controller Support for UI

controller support UI

Finally starting to implement controller support for the UI. Should have done this a long time ago.

It’s a real pain doing this with Unity 4.5, as there is no controller support for the GUI.

This problem is actually resolved in Unity 4.6. However, in Unity 4.6, I wasn’t able to open my main scene files. Not sure what the issue there is, but not being able to open scenes is kind of a deal breaker for me.

Anyway, ended up switching back to 4.5, and was able to hack together something with GUI.FocusControl.

The code is a total mess and I hate it, but I just need it to be sufficient for demo purposes. Eventually I will have to redo the entire UI for the game anyway.

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