
Dev Video & Beta Testing!
The second development update video is now up! And I’m now starting up the first round of beta… Continue Reading
The second development update video is now up! And I’m now starting up the first round of beta… Continue Reading
I’ve decided to start doing weekly video updates on Manifold Garden’s development. Here is the first one: Let… Continue Reading
David fixed the issue with the floating branches when you merge the tree. Mostly it had to do… Continue Reading
If you rotate any part of the tree and then apply mesh merge, you end up with floating… Continue Reading
Last night’s stream started off as an attempt to put in the finishing touches of a level, and… Continue Reading
Given that I’m making a game that involves switching between multiple gravity fields, you’d think it’d be pretty… Continue Reading
I showed RELATIVITY at Indy Pop Con this past weekend. You might remember, I actually showed there last year as well. Last… Continue Reading
Images from dev stream. Adding more details to the architecture.
Chris Wade, a local Chicago indie dev, has come on board. He’ll be working on the game full-time… Continue Reading
For me, being at E3 was a totally crazy experience. A few years ago, I didn’t even play… Continue Reading