I finally integrated the garden/nature area into the actual game.
I didn’t really have an idea for how the level would be laid out when I first started. I began by putting random geometry in place, and then started to walk around the level to see how it felt. Then I started to make adjustments all over the place until it began to feel right.
The whole process took about 5 days. It’s now much more organized.
I’m planning to playtest it this weekend and next week to see how it holds up.
For comparison, below are some shots of the level from the beginning of the week when I first started working on the level, and some shots of what the level looks like now.
Before:






