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Filling In Details

Continuing to work on this giant tower level. Filling in the details, and finally got the (almost) right exterior silhouette.

Everything is always in a state of flow, so I never say anything has been finalized.

I fixed the protruding stairs. Removed the piece of floor that was jutting out so that it doesn’t look so fragile.

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Really love the staircase that wraps around the outside of the tower. It still needs a lot of tweaking. It needs to be a combination of messy and structured. It can’t look too clean or predictable, because otherwise it just isn’t very interesting:

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I love this corner with the columns:

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Some more outside shots:

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Some interior shots:

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Lots of great editor tools being made, and a lot done on the backend to make designing levels easier. There will be a big post about all that soon, I promise.

Stream Archive 

And last night’s level design stream in now up:

Part 1: https://youtu.be/P5EvQy-uP2g

Part 2: https://youtu.be/k7EzUwj4sZQ

Last night’s stream had the most number of viewers so far! It got up to 37 at one point. Really cool to see the community there growing!

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