Continuing to work on this giant tower level. Filling in the details, and finally got the (almost) right exterior silhouette.
Everything is always in a state of flow, so I never say anything has been finalized.
I fixed the protruding stairs. Removed the piece of floor that was jutting out so that it doesn’t look so fragile.
Really love the staircase that wraps around the outside of the tower. It still needs a lot of tweaking. It needs to be a combination of messy and structured. It can’t look too clean or predictable, because otherwise it just isn’t very interesting:
I love this corner with the columns:
Some more outside shots:
Some interior shots:
Lots of great editor tools being made, and a lot done on the backend to make designing levels easier. There will be a big post about all that soon, I promise.
Stream Archive
And last night’s level design stream in now up:
Part 1: https://youtu.be/P5EvQy-uP2g
Part 2: https://youtu.be/k7EzUwj4sZQ
Last night’s stream had the most number of viewers so far! It got up to 37 at one point. Really cool to see the community there growing!