IndieCade Day 2 – Night Games
Most of the day time activities for IndieCade on the second day (Saturday) were pretty much the same as those on the first day. The main difference was that on Saturday evening, there was Night Games.
Night Games takes place in IndieCade Village, from 7 pm to 11 pm. The selection of games changes over from what it was during the day. It featured more local multiplayer games, and more installation based games.
There was a really cool installation piece that had an image of Sound Dodger projected on the ground. But instead of controlling the cursor with a mouse, it was controlled by calculating the midpoint of the distance between two people. It was pretty cool, but I don’t know the name of it.
There was a Facebook tent where they were showing Oculus Rift games:
I also finally got to play a spontaneous round of Antimatters Matters, a quantum physics board game. 
Here’s a pic of the whole Night Games area, courtesy of Sun Park from Turtle Cream: 
Here’a pic of me and Sun that he took sometime during IndieCade. He captioned it Good & Evil 😀
Post-Night Games at Glitch City
After Night Games, a bunch of people headed over to Glitch City to hang out. As to be expected, people soon started pulling out their laptops and it became another game demo session!
Here’s Sagar Patel demoing his audio-responsive game Frequency Domain with the Leap Motion controller: 