Relativity Website and Trailer
I’ve spent the last few weeks doing intensive rounds of playtesting, which have been incredibly helpful in fine… Continue Reading
I’ve spent the last few weeks doing intensive rounds of playtesting, which have been incredibly helpful in fine… Continue Reading
I’ve started several rounds of playtesting, and the feedback so far has been pretty promising. After each playtest… Continue Reading
Applied a grid texture to the surfaces. Quite like the new look.
While Unity’s default FPS Character Controller is very good, it does have a few shortcomings, such as being unable to… Continue Reading
Not sure if this will be in the final version yet, but drew up this space today as… Continue Reading
Testing out some Escher-esque architecture.
Things are starting to look a little more interesting…
Finally starting to put together a rough cut of how one level progresses to another. Still searching for… Continue Reading