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Development Update – Console

Relativity - Console

Added a console to the game. Now, you can hit ~ key and it will bring up a console.

I’m using it now primarily for debugging and testing purposes. Sometimes player gets stuck in walls, etc. This will be really helpful, especially as I’m now prototyping new levels. I really wish I had done this sooner.

For now, I’ll be adding “NoClip” and also the ability to spawn multiple blocks (very rarely a block will fall through the floor).

I will also add ability to spawn at different places and be able to cycle through them. This is so that when I’m discussing the game with people who’ve already played it, I can skip directly through the problem areas:

BTW, this is Unity console plugin I’m using: https://github.com/mikelovesrobots/unity3d-console

Last but not least, today’s perfect loop:

PerfectLoop_2015-01-06_tumblr

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