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DevLog Update – Big Picture, Audio, and Trees

For the last few days, I’ve been working mostly on high-level design stuff such as back story and game progression structure. The game is definitely coming together, and it’s really helpful to see the big picture, but it’s also overwhelming at the same time to see how much there is still to do.

Also met with my friend Kiku Hibino, who will be doing the audio and music for the game. We’ll do a proper intro for Kiku in a few weeks, when I can get him to write something up about himself. Looking forward to using original sounds and music in the game instead of placeholders.

I spent today listening to the Tron: Legacy soundtrack and designing trees. I have 5 different types now, which should be enough for the moment:

Here’s an attempt at a tree-lined street:

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