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E3 Post-Mortem – Part 1: Sunday, Monday, and Tuesday

Back from showing RELATIVITY at the PlayStation booth at E3… Boy, it was an incredibly exhausting week!

Going to try to remember everything that happened, as well as some of my thoughts about the event while my memory is still fresh.

SUNDAY

I arrived in LA just a little before noon. I made the mistake of not looking into transportation from the airport before my trip. Internet wasn’t the most reliable for me out there.

I got a shuttle to the hotel just outside of the terminal. It was $15. I’d recommend booking a spot in advance just because it’s possible that the shuttle would be full at that time. I was able to get a spot with Prime Time Shuttle (there’s another company there called Super Shuttle). There seems to be a shuttle around every 20 minutes or so.

I actually rode on the same shuttle as the devs from Salt & Sanctuary (hello James and Michelle!) – they were seated behind me and I heard them talking about E3. It turned out they were also showing their game in the PlayStation booth and staying in the same place!

After checking in at hotel, the day was mostly spent picking up the exhibitor badge and the Sony press conference badge. There was a bit of a confusion, and I ended up getting sent to another hotel about mile away to pick up my exhibitor badge. After I walked there, it turned out my badge was actually back at the original hotel… It all worked out in the end though.

MONDAY

On Monday, I had to be at the booth at 11 AM to do a booth walkthrough and check that the game was working. I had submitted a build to Sony about a week before E3, but then had put together a new build of the game with a few additional levels that I wanted to show. I brought the build on a USB and was able to get it running on the PS4 testkit just fine.

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After running through it a few times and making sure that there weren’t any major game breaking bugs, I proceeded to walk around the PlayStation booth checking out some of the other games, knowing that I wouldn’t have any time once the show started. One game I really enjoyed was Thumper.

At around 4 PM, I headed over to the PlayStation Press Conference.

Here are some photos of the pre-conference reception:

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At the conference!

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TUESDAY – DAY 1 OF E3!

On Tuesday, the show started at 12 pm. I got to the convention center around 8 AM to do a few more runs of the demo to check for problems, and then had a look around the show floor.

IMG_9730A ton of people were already waiting outside watching the twitch stream:

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I visited South Hall (PlayStation booth was in West Hall), and made sure to pay respects to our alien overlords:IMG_9752

Once the show started, it was pretty much GO GO GO from there. I was booked the whole day with press interviews.

Lots of people tried the game as well, and the response was really positive.

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All I remember was the show started, then I was on floor talking to people, and then before I knew it, it was 6 pm and the security guards were asking everyone to leave the floor.

 

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