It’s a been a while since my last update here. February has been a really busy month.
Been working on a level which I’m calling the “Temple” for now. It’s inspired by Walter Netsch’s Behavioral Science Building on the UIC campus:
and Frank Lloyd Wright’s Unity Temple:
With Netsch’s piece, what inspires me the most is the varying levels of elevation, and the way the building’s profile expands and contracts. It feels incredibly distinctive to me.
With Wright’s piece, I really like the use of columns, and the almost fractal like feel of the building – the larger columns on the outsider corners, then smaller versions in the middle, then smaller blocks on the columns themselves.
Someone on one of my dev streams pointed out the irony (?) of making a level based on the Unity Temple while using the Unity Engine…
Here are some pics of the level building process: