Redid the water mechanic so now the “bending” goes through the cube itself instead of in front of it.
This is what it was before

And this is what it is now:

Water bending in action:

Also added a placeholder texture for the water to make it look like a stream. I won’t lie, it looks pretty ugly:

Finding the right art style for the water is going to be tricky.
Also started working on a bonsai tree design:


