I finally got water going through portal working with saving and loading.
It’s not perfect, but the basics are there.
This is a really big step. It may not look like it, but there are a TON of really complicated systems at work here.
Level streaming loading, persistent save system, portal, water, etc.
The next step will be to refine this.
Of course there’s a bunch of edge cases, so the beta testing for this will be very interesting.