Development Update – Object Carry System Bugs
Continued to work on a few bugs with the object carry system. Problem was if you stood very… Continue Reading
Continued to work on a few bugs with the object carry system. Problem was if you stood very… Continue Reading
Box Carry Overhaul (Again) Several weeks ago, IĀ overhauled the object carrying system, switching from a method that used… Continue Reading
Grid Snap Edit So in the last update, I shared my code for grid snapping. After I did… Continue Reading
Unity 5 Release Candidate 1 Unity 5 Release Candidate 1 came out today, and I upgraded to it.… Continue Reading
Spent much of today working on the design of the symbols on the box. For a long time… Continue Reading
4th Best Devlog of 2014 RELATIVITY DevLog came in 4th place and got a mention in this year’sĀ Best… Continue Reading
Object carrying is one aspect of the game that has had some problems for a while. I decided… Continue Reading
Unity 5 Continuing to work with Unity 5. All in all, I think a lot of the changes… Continue Reading
UNITY 5 I have made the switch to Unity 5. Wow! I’m not going to lie, I’m pretty… Continue Reading