Development Update – No EGW or Rezzed
Yesterday I found out RELATIVITY was not selected for the Experimental Gameplay Workshop at GDC. This morning I… Continue Reading
Yesterday I found out RELATIVITY was not selected for the Experimental Gameplay Workshop at GDC. This morning I… Continue Reading
Still very busy with admin and logistical stuff lately. However, I recently came across some really useful level… Continue Reading
Triangle Update I’ve been quite busy with logistical and administrative side of things these last two days, so… Continue Reading
Object carrying is one aspect of the game that has had some problems for a while. I decided… Continue Reading
Unity 5 Continuing to work with Unity 5. All in all, I think a lot of the changes… Continue Reading
UNITY 5 I have made the switch to Unity 5. Wow! I’m not going to lie, I’m pretty… Continue Reading
Yesterday I participated in a group critique session with several other Chicago-based game designers. It was incredibly helpful… Continue Reading
A Mind-Bending Game Being Designed in the Open
Cleaning up ‘World 2’ and tweaking some of the puzzles in there. I spent a couple of hours… Continue Reading
On Saturday night, I ended up getting quite sick and had to go to the Emergency Room. It… Continue Reading