Development Update – Unity 5
UNITY 5 I have made the switch to Unity 5. Wow! I’m not going to lie, I’m pretty… Continue Reading
UNITY 5 I have made the switch to Unity 5. Wow! I’m not going to lie, I’m pretty… Continue Reading
Yesterday I participated in a group critique session with several other Chicago-based game designers. It was incredibly helpful… Continue Reading
Didn’t make too much progress today with the game. Mostly I was capturing footage and editing my video… Continue Reading
I took some screenshots while redesigning one of the hub worlds this week. Thought I’d show you a… Continue Reading
Got world-wrapping working in all six gravity directions! Also, added terminal velocity so that the player can’t keep… Continue Reading
Hey all! It’s been a while since the last update. March has been a pretty busy month. Between… Continue Reading
Mostly been working on the redesign of the starting level of Relativity. This time around, I was able… Continue Reading
I spent the weekend working on a building I’m calling the Library for now. I’m not 100% sure… Continue Reading
Started working on a level which I’m calling “The City” for now. Got a few architectural elements that… Continue Reading
This is a continuation of a series of posts on shaders: Part 1, Part 2. In the previous… Continue Reading