Continuing Work on Signal Line
Continued working on signal line today. Noticed this problem earlier, where you could see some artifacts at the… Continue Reading
Continued working on signal line today. Noticed this problem earlier, where you could see some artifacts at the… Continue Reading
Been working on improving the signal line in the game. The signal lines connect the squares to a… Continue Reading
Leaf Shader I spent all day yesterday trying to debug this annoying problem with the shader for the… Continue Reading
Worked on movement up and down stairs today. This is how stair movement is done in the game.… Continue Reading
I added a splash to the waterfall. It’s a basically a vertex shader that uses a sine wave… Continue Reading
I spent the past two days trying to figure out how to implement a wind waker style waterfall… Continue Reading
Continuing to work on bonsai tree designs. My plan at the moment is to create 100 of these,… Continue Reading
Redid the water mechanic so now the “bending” goes through the cube itself instead of in front of… Continue Reading
Background For the past 2 months, I’ve been focusing on game feel in RELATIVITY, trying to get the… Continue Reading
Ok, I did not rewrite the object carry system again. However, I did add a small tweak that… Continue Reading