Tools Programming – Tree Finalizer
After a tree is made by the tree generator, all the parts are actually separate individual components, parented… Continue Reading
After a tree is made by the tree generator, all the parts are actually separate individual components, parented… Continue Reading
Trees are a pretty important part of the core gameplay system of Manifold Garden. After all, trees are… Continue Reading
There are A LOT of staircases in Manifold Garden. In fact, some levels consist entirely of staircases: It… Continue Reading
Last night’s stream started off as an attempt to put in the finishing touches of a level, and… Continue Reading
Given that I’m making a game that involves switching between multiple gravity fields, you’d think it’d be pretty… Continue Reading
Images from dev stream. Adding more details to the architecture.
Chris Wade, a local Chicago indie dev, has come on board. He’ll be working on the game full-time… Continue Reading
Back from showing RELATIVITY at the PlayStation booth at E3… Boy, it was an incredibly exhausting week! Going to try… Continue Reading
Did another level design stream last night. Here’s what was made:
I’m super excited to share that I’ll be showing RELATIVITY at E3 next week as part of the… Continue Reading