UI – Button Prompt
Worked on UI today, specifically button prompts that pop up. Going to go with a mostly minimalist approach… Continue Reading
Worked on UI today, specifically button prompts that pop up. Going to go with a mostly minimalist approach… Continue Reading
It’s definitely been difficult getting back into the swing of things after getting back from Toronto. I’ve started… Continue Reading
Went back to Toronto this past weekend. There were a few things going on: Toronto Comic Arts Festival,… Continue Reading
Continuing to work on World 002. Got the world wrapping working! Definitely needs some optimization work, but it… Continue Reading
Weekend was spent doing more architecture stuff. Takes a lot of time to tweak the room size, etc.… Continue Reading
Can’t believe it’s May already! Been working on new puzzles and doing some level design. Every mechanic adds… Continue Reading
Added some code so that the gradient can now be offset from world space origin, and also any… Continue Reading
Spent all of last night trying to write a transparent gradient shader, and learned a lot about Unity… Continue Reading
Worked on a bunch of new puzzles involving beams that change the colors of the cubes. Having spent… Continue Reading
Getting back into working on beams that change the color of cubes. Interestingly enough, this is the mechanic… Continue Reading