GDC Talk, Portals, and World 002 WIP
The GDC talks from this year have finally been uploaded to the vault. Some of the talks you… Continue Reading
The GDC talks from this year have finally been uploaded to the vault. Some of the talks you… Continue Reading
I’ve renamed “Manifold Garden” to “Manifold Destiny” and instead of puzzles, the game now has guns and giant… Continue Reading
Currently implementing different invert mode types, and setting up a system to easily switch between them for the… Continue Reading
Earlier this month, I had a 3 hour long discussion with Chris Bell, one of the designers on… Continue Reading
In this update, I’m going to talk about this new mechanic that I’ve added to Manifold Garden, at… Continue Reading
Happy New Year! Wow. 2016. I started Manifold Garden in 2012. It is now 2016. Wow. Anyway, I’m… Continue Reading
I’m getting on to a flight to San Francisco for PSX in just a few hours. Played through… Continue Reading
Ran through the latest build of Manifold Garden on the PS4 devkit before PlayStation Experience. It is playable… Continue Reading
(Sort of. It’s at least better than what we did before) The Bug In the last post I talked about… Continue Reading
I’ve recently fallen into a particular routine (this always happens right before a big convention, and PSX is… Continue Reading