Development Update – Recursive Space
Sky One feedback I’ve gotten from a lot of developers I’ve shown the game to, especially with regards… Continue Reading
Sky One feedback I’ve gotten from a lot of developers I’ve shown the game to, especially with regards… Continue Reading
I had a few game developer friends playtest the game last Thursday. The response was quite positive. I… Continue Reading
One of the things I’ve decided to focus on these past few days is to refine the look… Continue Reading
Hey all! It’s been a while since the last update. March has been a pretty busy month. Between… Continue Reading
This past week has been crazy busy for me. After IndieCade East last month, I came home with… Continue Reading
Just a few more gifs showing where the water is at now. Going to take a break from… Continue Reading
Yesterday, I went back to the drawing board, and programmed another water stream from scratch. It doesn’t even… Continue Reading
Wow. Can’t believe it’s already March. I’m now entering the 16th month of full-time development. When I started… Continue Reading
The main design challenge I’m working on is the water mechanics in Relativity. Specifically, what are the rules… Continue Reading
Ok, I’m finally getting somewhere with the water branching system: Writing this system was pretty painful due to… Continue Reading