Development Update – Water, Game Design, and House of Stairs
It’s been a while since I’ve last posted here. A lot has been going on. PlayStation Experience will… Continue Reading
It’s been a while since I’ve last posted here. A lot has been going on. PlayStation Experience will… Continue Reading
Day 2 The hours for Sunday was 10 AM to 6 PM. It was nice to have a… Continue Reading
PSX Day 1 Saturday was the first day of PSX. The show floor hours for the public was… Continue Reading
Back in October, a few days after Gamercamp, Sony invited me to show RELATIVITY at PlayStation Experience (PSX). Originally, I had… Continue Reading
This set is the best thing I’ve ever made.
I just realized that because I’ve been working on game feel mostly for the past little while, I… Continue Reading
After showing RELATIVITY at the Interplay Reception/Arcade in October, I was invited to show at a similar event by the… Continue Reading
Destructoid actually wrote about RELATIVITY two weeks ago, but for some reason I didn’t see this article until… Continue Reading
Today is Thanksgiving in the US. This is a really special time for me, as the very first… Continue Reading
“First rule: look up. Second rule: there is no up, objectively speaking.” This is definitely one of the… Continue Reading