DevLog Update – Screenshot Saturday & Portals!
Screenshot Saturday It’s been a really exciting weekend for me. As some of you may know, I’ve been… Continue Reading
Screenshot Saturday It’s been a really exciting weekend for me. As some of you may know, I’ve been… Continue Reading
Continuing to work on the redesign of the first stage. Happy to say that it is almost done,… Continue Reading
The last two days have been pretty slow with regards to productivity. Lots of “one step forward, two… Continue Reading
Yesterday, I experimented with a couple of other grid textures. In approaching this, I wanted there to be… Continue Reading
It’s insanely cold here in Chicago, something like -14°F with wind chills of -45°F. Pretty much everywhere is… Continue Reading
Continuing the redesign of the opening level. It is going slowly, but well. I’m now spending more time… Continue Reading
Whoo! First devlog post of the new year. Hope you all had a fun new year’s celebration. For… Continue Reading
Despite everything, it seems that I still don’t fully understand lightmapping in Unity3D. For some reason, I keep… Continue Reading
Mostly been working on the redesign of the starting level of Relativity. This time around, I was able… Continue Reading
Took a break this past week from development to spend some holiday time with family and friends. Back… Continue Reading